Thursday 8 August 2013

My Personal TOP 10 Songs in Video Games


I remember the first time I picked up a my old Nintendo GameBoy and played alongside my father for the first time Tetris, and saying to my dad: 'What is that silly song?'. To which my father replied  That my dear son is a song, that reflects the players choices in the game and sets the mode for the entirety of the level, and as harder the levels get the faster it will go.'  So it's pretty safe to say that ever since that silly song called - Korobeiniki.

So with out further ado, I humbly submit to you dear readers my Top 10, songs in videogames.


#10 Final Fantasy IV- Main Battle Theme Song

It's sad to say, but I haven't bought a Final Fantasy game since FF8, and even till this day, however I still remember how impressive this song actually is. When I heard that song for the first time, it got me pumped up for every battle. Needless to say it did everything right by delivering me a rapid game experience that still lingers in the back of my head like it was yesterday.

#09 Mega Man 2 - Metal Man's Theme Song  

Out of all the Mega Man games this particular one is the one I obsessed the most over, and of course the main Theme song would be one of my favorites, but in reality, you can't really go wrong with Mega Man songs, because all of them are excellent, it's just my personal preference. 

#08 Far Cry 3 - Papper Planes

Have you ever been hit by an invisible bag of bricks? Well I sure as hell did when this song started blasting on max volume out of my speakers at 2AM in the morning. Never in a million years had I ever believed this song would be reinvigorated in such an amazing way, until the first 10-15 min of Far Cry 3. So I guess thank you Ubisoft for reminding me of all the horrible memories I had on the summer when this song was on every radio station at least 5 times a day before lunch.


#07 Mass Effect 2 - The Illusive Man Intro Song

Sure he is voiced by Martin Sheen, and runs an intergalactic mercenary group called Cerberus, but like all villains in games this guy has got a badass soundtrack to welcome you in this mysterious group. For years this song was my ringtone and I really give credit to EA's compositors purely for giving me shivers down my spine every time this song started.


#06 Allan Wake - War - By Poets of the Fall

Even tough I have posted a lot of Playstation reviews on this blog, I did own an X-box 360 and did play this game to an enormous extent. The fact that one of my favorite bands had created songs for this game still haunt me, and even till this day when I shuffle my playlist and this song starts I immediately get transported to my memories of the game. So GG Microsoft for doing something right, i guess...

#05 Borderlands - Ain't No Rest For The Wicked - By Cage The Elephant

This game will always hold a special place in my heart, is it because I had hours of endless fun blasting psycho's feet off with a shotgun? (Maybe), Is it because I loved facing badass bosses with three of my best friends ? (Possibly) Or is it because of that very strong introduction in which we are presented to each character while this song is rolling? (That was the sweet cherry on top of the massive Epic Cake that is known as Borderlands)

#04 Red Dead Redemption - Bury me not a lone prairie - By William Elliott Whitmore

Sure this is a never version of an old cowboy ballad, and mister Whitmore is one of the many artist that have created a cover for it. (other famous artist include: Moe Bandy, Burl Ives, Tex Ritter and heck even Johnny Cash) The perfect timing for this song alongside the strong storyline that Red Dead Redemption had makes this song be on it's well deserved place. You don't believe me? Play the game and I guarantee you will understand, afterwards.   

# 03 Assassins Creed Brotherhood European Trailer - Burn My Shadow - By UnkleIf you by any chance have missed playing the best Assassins Creed game to date (yes even after AC3 came out,I stand by this decision, there I said it) then I humbly recommend you watch the trailer, it will get you pumped for sure. The games story and the lyrics of this song have some sort of synergy that simply works, just like a well placed counter in the game, will inevitably save your ass, when you are in a bind.


#02 Devil May Cry 3 - Devils Never Cry 
I still remember you old friend (Yes i'm referring to the old generation of Capcom). This song made Devil May Cry, one of my most beloved games to date. and when the collectors edition with all of the DMC 3 soundtrack came out, guess who was first in line to buy it. (yes, your's truly) So thank you old Capcom for your amazing ways in the realm of musical instruments, electronic guitars and perfectly song lyrics. 


#01 Borderlands 2 Intro - Ain't No Place for a Hero! - By The Heavy

Here we are yet again, with the second instalment of this franchise and I can't help but notice that Gearbox, did it again. I was just as surprised as you guys when I heard this song but I got to admit, I freaking loved every second of that intro and it got me pumped up and ready to play, hell it even does today a year after the game came out world wide. I like where Gearbox is going with this franchise and hope to see much more crazy wackiness in Borderlands 3 including another badass song.





So there you have it folks. my oficial top 10 songs in gaming. Some of them are old as hell, some are newer but one thing is for sure, these are the most memorable songs that will stick with me for now. There are a ton of honorable mentions that I need to give, but that is an argument for another time. Hope you guys enjoyed the read and hope to hear your honest opinions. If you would like to submit some of your favorite songs in video games please list them in the comment section bellow so that I can read them. Thank you and to all a good night.


P.S: While doing the research for the songs I have compiled enough information for another article on the subject so if you want, I will work on it and release it as soon as possible.



Sunday 7 July 2013

The Last of Us Review

The Last of Us Written Review:








Writers Notes:

When people ask me what do I believe to be the most overrated games of this curent console generation are, my answer is: 'Games with a post-apocalyptic setting' and 'tactical military shooters', but even tough I am familiar with Naughty Dog as a gaming Developer ever since they created Jak & Daxter, and Crash Bandicoot never in a million years could I imagined that an old dog can show me a few new tricks.

Not only did The Last of Us made it's way to the number one spot in my top 5 games of the year for 2013, it also caught of guard most gaming journalism sites. The big news hounds like IGN and EDGE scored it with a Perfect 10/10, and they even managed to describe the game in one word: 'Masterpiece' and 'Epic'. So before I start I would like to say this much: I strongly believe there is no such thing as a perfect game, nor do I think that a game should ever get a 10/10 even if they re-invent the wheel of a dying genre, but that doesn't mean that I will completely ignore giving this game praise, which, I will, but only where it is due.

The Story:

(Someone needs to call Bear Grylls)
The plot follows our two main protagonists: Ellie and Joel as they set on a journey cross country, in a post-apocalyptic America, that has began to flourish under mother nature again. Joel is one of the few Survivors of the general outbreak that has dwindled mankind to the brink of extinction. As soon as we start playing with him we are made aware that this guy is like me and you, an 'average joe', yet he strived somehow to push and fight trough pain and impossible odds for over 20 years. Sure he is no Saint but then again you soon grow to learn that in a world with no hope he did everything possible to find a purpose. His counterpart, Ellie, is a sweet young girl that was born after the Outbreak, so unlike any of the modern 14 year olds of today we see her try to understand the most common things that we take for granted in modern day. (such as: music, the importance of a job,ice cream trucks and there purpose, etc) The general interactions and conversations between these two characters at times feel so genuine that I have to give high praise for the script writer (Neil Druckmann) that results in excellent character development, also I have to, commend the two main voice actors: Troy Baker (as Joel) & Ashley Johnson (as Ellie) for the amazing voice-acting  The relationship that these two have built in this game resonates pure excellence, (Excelsior) and I personally challenge every gaming developer to take a note from this, because it's everything that an enthusiast like me wants to see in a game.



(Honey don't worry I got this)
 The Gameplay: 

(Say what about my moma'?)
Do not be fooled by the games third person perspective, because this unlike Uncharted is more of a survival rogue-like than anything I have seen. Supplies are very scarce, and even tough you will generally fit anything in Joel's backpack, there is a limit to the amount of Molotov's and home made smoke grenades you can carry, but you shouldn't be facing any of these problems because most of the items that you can craft use some common ingredients. The random encounters with both the remaining survivors and the cordyceps (fungus infected humans) will keep you at the edge of your seat in suspense as you plan your every movement. Every action you make is real time and if you are in dire need of some health and proceed to your backpack to create a word to the wise would be to make sure you are in a secure area and hope to God that there aren't any enemies nearby, because that is a short recipe for a quick demise.  Joel has an arsenal of weapons that range from a bow and arrow a long range sniper rifle. All of these can upgraded, by finding scraps of metal and other trinkets that are scattered around in the world, and ultimately make you aim more easily, or even increase your mag size in case you run in a lot more cordyceps. (reloading is quite a b*%@)

(I cried every time)
The Artwork and Soundtrack: 

Due to the premisses of the game we do see the mother nature taking over everything from urban streets to the big city of Boston, and as I progressed with Joel to walk in the city, this effect kept me at constant alert. (I don't know about you but there isn't anything more surprising than something or somebody running at you from a bush in the middle of an abandoned city. Sounds familiar? Well Will Smith did have a movie similar to this called: I am Legend.)
The more and more we progress trough the story we get to see different citys (from Boston to Pittsburg, etc) and as time progresses we also see that reflect in the world by the changing of the season.
All of these visuals do blend in a perfect sync with the amazing soundtrack provided by the Gustavo Santaolalla, which really accentuates every tone of this cross country adventure.


(I pop pills more pills than Kurt Cobain)
The Verdict: 

Usually at the very end of a console generation we do see developers bring out an amazing tittle such as this, but even tough I gave it high praise and generally enjoyed the 40+ hours I have sunk in to it, but I do understand that the heavy violence and general heavy story can put some people off. (merely writing this game me cancer)
(No need for an Ambulance while i've got rags and alcohol)
I would like to encourage every single one of you who reads this to play it open minded and let it fully wrap you in one of the best storys gaming


has ever told, and I guarantee you that you will live an amazing and thrilling ride alongside Naughty Dog's best developed characters. (No offence Sully, I still love you.)












Plus:
+ The excellent character development
+ Amazing visual graphics
+ The incredible Soundtrack
+ The way the game submerges you in this Post-Apocalyptic world
+ The Strong introduction

Minus:
(I genuinely have nothing bad to say.... Sigh ... I know there is a first for everything...)

Final Score:

As most of you might know I have openly said I will never give a game a perfect score, ever.
So the final verdict is this:


1 Pipe + 2 Molotov's + 3 Smoke Bombs + 2 Shivs + 2 Arrows= 9.99



This is the first and hopefully not the last time I will be so close to seeing perfection.
But officially I would like to say that the Dog is now on top and I really wish these guys the best of luck in there future projects. I am anticipating there next game with high hopes. Will Quantic Dream match this game with Beyond Two Souls? Maybe. I don't know but if you want to find out my opinion I will be here.


P.S: Please let your opinions be heard in the comment section bellow and share this with your friends and encourage them to speak there mind as well if they want to.


P.S.S: At the end of August I will post my top 5 Game of The Year list. They will not be all PlayStation exclusives I can guarantee you that much.



Thank you for your time. ^_^


And thank God I finally finished this piece. I've had some really bad couple of weeks, due to this article.

Now i'm a HAPPY PANDA!!!

Graf OUT!!!!

 

Sunday 14 April 2013

Bioshock Infinite Written Review

Hey forum how are you? Good, good. Now it's time to talk some games. Yes I haven't been around here in a while due to me suffering from a freaking writers block, but now I surpassed it and am ready to talk about one of my favorite games of this generation.


Part I: The History

The first Bioshock game came out during what I call the dry season of the year 2007,(formally known to others as the month of August) the game is fully developed by Irrational Games and Published by K2. The game shortly created a tidal wave of amazing responses and it lead to it being one of the most highly rated games in the history of the shooter franchise. This game has won so many awards that it's ridiculous for me to even try to do a list, so instead all i'm going to tell you is this Guinness World Records have awarded this game with the award for the most amount of demo downloads for Xbox Live. This game is also considered to be the spiritual successor of System Shock 2. Ken Levine is the main writer of both Bioshock and Infinite, and so far he has made two amazing games, two amazing worlds and two of the most interesting written stories in gaming history this past decade alone. (Now imagine Morgan Freeman saying: This man is destined for grantees.)

Enough banter about the creators and the magnificent jobs they do. Bioshock is a first person horror survivor shooter placed in 1960's. The players get to control Jack (the main character)  after he is the lone survivor of an airplane crash near the bathysphere terminus that lead to the underwater city of Rapture. (just imagine a Steam Punk Atlantis with severe horror elements and all the residents are as insane as the most controversial DC villain of all time 'The Joker')

The story elements combined with the fluid gameplay and the beautiful artwork, secured this game a place on the top 100 video games of all time. Overall the game sold over 4 million copies world-wide landing the project as an immediate success for Irrational games.


Part II: The Game

Infinite follows the story of Booker Dewitt a private detective that has a clear mission: 'Get the girl, and  pay off the debt', but as soon as mister Dewitt reaches the shore of a mysterious lighthouse everything changes, and by that I mean we get transported to the beautiful world of Columbia. (a flying city in the sky)
Now at first sight everything in this city is perfect, the people are nice and posses a shred of sanity, the streets are clean, the children are playing outside and the shopkeepers let you eat all the cotton candy and Hot-Dogs possible for free, but it also made perfectly clear that Columbia is run by one man called: Father Comstock (also refereed to as The Prophet).  You get to bask in the glory of this amazing world for about another half an hour and see some amazing things such as a barber shop quartet of The Beach Boys, a carnival attraction that is set up as the tutorial and the fact that Booker bears the sign of the False Prophet, and that inter racial couples apparently are publicly humiliated. Once I was handed back the controls I quickly proceeded to hit the announcer with a curve ball in the face. Alas I got stooped by the police officer when they saw the mark on my hand and as you can imagine that's pretty much when all hell is set loose, and everyone besides me and the officers get to run away in terror.


I will not indulge in spoiling the story line of this game simply because it's too fresh, but you have premise of the world and it's people. From the gameplay point of view this game is flawless, I soon had logged over 14 hours on my first playtrough  and hadn't managed to find any flaws or glitches when it comes in terms of shooting or zapping people to death with electric vigours. (spells)
Playing the game on hard I can tell you it was a pain to get trough some of the levels especially a boss battle that is set in a cemetery, (if you played the game you will understand why later)  but never had I wanted to smash a controller over my knee more than when the same f*^%ing  enemy re-spawns 3 times. (now normally I wouldn't complain but when the boss is a bullet sponge and you are ridiculously low on ammo, it just brings me back memories of Dark Souls) To make things more interesting this is the first game that I have encountered in which I had to think very carefully which guns I wanted to upgrade and which abilities since you will not be able to upgrade all of them, however I think that they could of made this slightly easier by letting you carry 3 guns at the same time instead of 2. (I mean come on Dewitt has a gun holster, he could easily carry one more strapped on his back while shooting people to death with the one you have in your hands and swapping between them, but maybe i'm being picky) The artwork of this game is a mixture of Steam-Punk with early 1900's American history with a slight twist. I love this amazing transition from the dark and gritty artwork in Bioshock to the amazing colorful streets of Infinite, plus there is just something amazing about seeing a giant steam-punk robot dressed as Abraham Lincoln with devil horns.


Around the first quarter of the game we are introduced to the secondary character Elizabeth, and let me get this out of the way now: 'She is the most amazing side-character ever'.  What what what? Yes you heard me right people, she is helpful at all times and even when she isn't she will never get in your way. Let me just give you an example I spent over 20 minutes blasting away trough bad guys and I've ran out of ammo, and i'm taking fire left right and center and while I run away from the conflict Elizabeth has found a healing potion and trows it to me to spare me from dying. She can scavenge around the stage and collect stuff like: lockpick's, money, salts, health and ammo.She can also open up 'Tears' in the universe that can provide you with supplies,some well needed cover at times or maybe some flying turrets that can murder your enemies. Throughout the game we build a relationship with both Dewitt and Elizabeth and begin to care about them as they push towards their general goal of returning Elizabeth to New York or Paris.

Everything about this game screams how amazing it is but the soundtrack of the game is special, and I really wish that I could have basked in the world for more than 14 hours, but the most memorable moment of this game has to be when you land on a beach, and in the background Cyndi Lauper's: Girl's Just Want to have fun.


I have so much more I want to tell you about the world of Columbia, but I will just tell you this, if you loved Bioshock, or you just want to experience an alternative American History lesson with beautiful artwork and amazing soundtrack wrapped in a giant tortilla known as the story, then this is the game for you.

Final Score:
 9.2/10.0

Plus:
+ Beautifull Artwork
+ The Music
+ The plot driven story
+ Charismatic Characters
+ First secondary character that doesn't get in your way

Minus:
- The amount of weapons you can carry
- I didn't get enough of Columbia so the game seems short to me
- The one annoying boss fight 


Tuesday 19 February 2013

Y u no blog anymore!



Hello one and all, today, I decided to bring some life back by giving you some more information, so strap yourself to the chair and let me tell you what I occupy my personal time with besides playing silly video games:


Nr:1 Grafrimago's YoTube Channel
(Say it ain't so?) 
         Yep guys that's right I have become one with the system and have recently decided to create my own channel so that I can interact with people more clearly. So in order for me to do this I have went a little bit over the top and spent over 2000£ to buy some equipment that will help me aka: video game capture card, external hardrive of 2TB'S, new PC, new video camera and microphone .( Money well spent) So what does that mean? Well that ultimately means I'm tying to do this for the long run and this is why:  I have recently remembered that dreadful question that your parents give you as a joke when your young and then comes back to haunt you for the remainder of your life? ( I speak of the dreaded: What do you want to be when you will grow up?) Well that question has come back recently to bite me in the ass, when I lost my previous job. So with the money I had personally saved up for rainy days I decided to buy some equipment and slowly but surely climb the ladder that I wanted to climb since I was a young child. I know sad sappy story but yeah I really do want to become a video-game journalist and I started putting my foot trough a couple of doors and it seems to go okay and with some luck I have managed to register up for a God of War Ascension's after hours event at my local Game store. (The footage will be on the channel and the link will be down bellow so you guys can check that out, but the footage will be only edited and put on the channel later next week.)


 (Shameless plug is shameless:  http://www.youtube.com/user/GrafRimago)


Nr:2 AfroNinjaX Productions
         As I have said once and will say it a million times over: I am the Art Director for AfroNinjaX Productions and that tittle pretty much spells out how overly busy it is. For almost a year me and Mr Asare Prescod have formed this alliance and it has been a non stop thrill ride and we thank everyone for their support and trust me, behind the scenes bigger and better things will come from us in the future both as individuals and as a team. We are still in the early stages of actually forming a business out of what we believe to be good shows, podcast's and videos all together. But yeah you guys can go to that channel and check out all the other stuff we do there in the link bellow.
(A wild channel has appeared.)


(AfroNinjaX Productions:  http://www.youtube.com/user/AfroNinjaX)


(Oh it's never enough)

(AfroNinjaX Channel: http://www.youtube.com/user/AfroNinjaXTVlogs1)



Nr:3 Cyber-Shift Novel.
        The tittle above says it all. This project started of as a Tv-show script but recently I decide to expand it in to it's own Novel. The action is set in a near Post-Apocalyptic future where the humans have managed to cause their own demise by creating Artificial Intelligence which in therms has evolved so much that it has evolved technology far beyond human comprehension. The main character's name is Ares and he is a retired assassin living a peaceful life together with his wife and two children until the AI decides that the machines should be set free and they pretty much create havoc and destruction altogether. Ares does what he knows best but the machines defeat him easily but keep him alive only to see his family tortured and killed in front of his own eyes. Desperate and hurt he vow's revenge on the machines.

(this project will be done some time during this summer if everything goes perfectly, but i will not post anything up untill it actually gets picked up by a publisher and if it does't I will give it to you guys for free, because that was my intention all along. I always thought that there really aren't enough space sci-fi novels but this idea came to me instead but if everything goes well maybe the next one will be, a space novel as i planed out originaly.)

More info on this will be available as soon as possible.



Nr:4 Project Space Invaders X (it's nothing space invaders related, I just liked the name okay?)

 I will be working on a video related project with fellow YouTuber's and Video-game friends enthusiasts and friends of mine. This will be done during spring and will consist of some faces you might already know and might not know but yeah keep an eye on this on the my main channel and the AfroNinjaX channel it will be big, loud and a lot of fun to shoot so I am very excited.



So that is the update I have for you guys today and I hope you guys and thank you for the views and your time it really means a lot to me, and also thank you for the 250 views on the Blog and the YouTube channel. No near mortal words can express my gratitude for you all but I will say it regardless: THANK YOU SO MUCH ZOMFG!!!


(Aww Hellz yeah ... Studio Gibli + Pokemon -ish  gameplay... Sold)
This is Graf and you have just got informed. 
Peace out!









(oooooh Issac how I missed ye)
P.S: I also forgot to mention that i'm still in process of finishing Ni No Kuni and Dead Space 3 and you will have a review of both those games by the end of the month for those of you who are truly fanatical about my  gaming reviews but there will be footage of me playing up on the channel before that so stay tuned and glued to the monitors it can happen any day now.




Sunday 27 January 2013

 D.M.C  Written Review 

Part I - The History 

Hello, dear sir, madam, reader and all you other creatures of the internet. First of all I would like to say that I have missed you all dearly and hope you are ready to hear my final opinions about this game.

(ZOMFG it's Casper)
To start off with, let's take a trip down memory lane and remember that the original Devil May Cry series was original meant to be a Resident Evil game,but Capcom added a few more fictional characters offered it as a PlayStation Exclusive. Despite all that the franchise attracted a new crowd that helped over the years sell more than 7 million copies world wide on PlayStation and thus it had created it's own hard core audience. In early 2008 Capcom announced that the soon to be released Devil May Cry 4 will ship out later that year and it will star a new protagonist and to everyone's amazement it will also be coming out on all platforms.  
After that announcement PlayStation fans were furious and at one point some of them even protested in front of Capcom Stuidos (Japan) with their  their PlayStation controllers in the air. Despite  all that controversy Devil May Cry 4 sold over 1.45 million copies world wide on PlayStation and 1.25 million copies where also sold on the X-box 360 which made DMC4 one of the best selling games for Capcom for this console generation.

(I smell fists rapidly firing trough the air.)
So now that the history lesson of this franchise is over let me tell you that I do not intend to reopen old wounds for the PlayStation fans or to dismiss the X-box fans. The only reason I am giving you these facts is to prove that Devil May Cry is a beloved franchise and we as individuals should get rid of this controversy between Sony-fan-boy's and X-bots. We are all gamer's and love the same game and if you are super passionate about any game you get over that useless hump, and get along. But why Cris why should we? Because misery loves company that's why.

Part II - My opinion

First of all let me tell you that playing this game was a fabulous time and I took so long to write this piece due to me finishing it on 4 separate difficulties, but Dante is back and oh boy he may be younger, he may be less cocky than we remember him but that's the point this game follows our protagonist on his first ever major journey as a demon hunter extraordinaire.

(Who ever denies that urban art looks silly in games could have never been more wrong in his life.)
In the early minutes of the game we are introduced to Kat, a medium, who was send by the leader of the Order to warn Dante about the imminent threat that he faces, as he get's ambushed by a Demon and quickly dragged to Limbo where you are introduced to the combat mechanics that have a familiar feel to the previous games with two exceptions: 

1) There isn't a hard lock on, so don't bother picking up the manual or trying to read it in the booklet like a desperate manic.

2) There are 4 different weapon types:  -Angelic = these are quick weapons for crowd control.
                                                                    -Demon = heavy weapons for shielded enemies.
                                                                    - The Classic = The Rebelion. 
                                                                    -  Ranged = your trusty guns and firing weapons. 

(Around the world with some demon scum.)
Now after the basic introduction to some of the enemies and the abilities of your weapons you may start the chaos and destruction which by the end of the level should result in a boss fight with the Hunter. Once that boss is defeated we manage to get out of Limbo and Kat manages to convince Dante to go to a meet up with the Leader of the Order, a underground organization who is set on uncovering the truth behind the demon kings organization that seems to have sunk it's deadly teeth in everything that humans are related to, from Politics to the localized media. To my surprise he is Virgil, Dante's long lost brother, but don't rejoice the family reunion last short as we are set to go and recuperate our long last memories and once all that is set and done we get a quick plan to overthrow Mundus.

(Dude I don't know what Ninja Theory's been smoking but
got to get me some of that s*%^t)
Now as you can see the is fairly simple and all of the general plot twists can be seen from miles away but the game-play is flawless and the general design of the game especially when you are transported in to Limbo is amazing, and the overtone of the music is perfect for every fighting scene to get you going and coming back for more.

As I'm sure that as most of you know once you have defeated the game once usually in a DMC game you unlock some skins and usually there is a Challenge mode (yes i mean the Bloody Palace). Sadly there isn't one in this game but Capcom has already released a statement in which it has declared that the Bloody Palace is coming back as a DLC (downloadable content) and it's free for all the 3 platforms, so for those of you who are looking to create more havoc and mayhem rejoice it is coming soon.

The modes that you can unlock after you finished the game are: Son of Sparda, Dante must die, Heaven or Hell and Hell vs Hell and believe you me at the begining i found these modes harder than the previous DMC games due to the specific enemies that you must kill with specific weapons. (But heck maybe that's just me and I need to adjust my play style) 


(I SSStill got it.)
Overall I will say that this reboot of DMC should be judged by hardcore DMC fans as a good spin off from the Original series it's not very accurate and it lacks some of the general aspect of the previous one but overall does deliver a good representation of Dante, and Virgil even tough he's past is changed and some of the general back story has been altered. So to any of those of you who want to contest this I will say this: Ninja Theory's DMC is almost as good as Devil May Cry 3 Dante's Awakening, and by no means is it as bad or even worse than the abomination that is known as Devil May Cry 2, so just freaking buy the game and get off your high horse and do us a favor and continue to support your beloved franchise.

Oh and just for the record new Dante isn't Emo, he's hair is just cut short and if anything he looks more like a man now than he ever did with his long hair. (but heck that is my opinion and if you don't like it feel free to comment down bellow, I am very open to her about your criticisms 


Score: 9.0/10

Plus:
+ The aspect of the game
+ More DMC
+ Good Soundtrack
+ A nice selection of weapons of carnage
+ Amazing unlock-able skins 
+ The humor 

Minus:
- The lack of a hard lock on button
- The lame end boss fight
- The simplistic aspects of  the story 



Now if you would like please share this among yourselves feel free. 
And to all the haters out there who wouldn't take their head out of the're own God d#&*n a*% and try to put a spin on this:


(You heard the man.)















Wednesday 9 January 2013

Far Cry 3 Review











Far Cry 3 review

First person shooters we all have played at least one of them and know the most oversold game of the decade is one but rejoice people Far Cry 3 is a breath of fresh air to this old crusading gender.

(Don't mind him he just discovered Angry Birds Space)
Far Cry 3 exceeds at what a game should do best and that is having stupid ridiculous fun. From diving out of an airplane and spreading my weasel suit to get to the outpost of another island to hunting down a tiger or a bear with an explosive arrow.

Ubisoft have managed to somehow make what on paper sounded like one of the worst ideas in history to memorable moments. One of those examples is the intro, the first ever mission with the flamethrower, the introduction to Vas and of course the moments when your character over exceeds in the realm of hallucinogen's. 

(First Blood ...)
The game mechanics and physics engine deliver an extraordinary view of the jungle, wildlife and water especially but the texture of the ground fall slightly short and once you hit the ocean even the waters textures seem to fade slightly but truthfully i didn't pay attention to any of the details until the very end of the game when i fell imminently to my doom from a glider due to my own stupidity."


(You on a boat? No problem let me show you my little friend)
So for all it's worth this game is awesome and it's one of my favourite games of this year, and to be honest the pure insanity moments of this game make up for the lack of story and some of the more none believable moments.(aka giants, human torches) Another of the most defining feature is the crafting system that is simple and useful to make you aware of how easy it is for you to survive more efficiently if you have more bullets in your backpack or how many things you can buy when you have more money in your wallet.



(Get a Tattoo they said, it won't show they said ... )
The only two problems that i have with the game are with some of the mechanics and the fact that there is far to less Vas ( the villain in front cover).


(And The Black Eye'd Peas Are now complete)
Now out of the two problems I have one is insane for the simple fact that there will be times in the game when you will be on fire, nearing death ever so slowly and some pirates will shoot at you and all of a sudden a wild tiger appears and you analyse the situation and you press hold on the heal button and you die because you are putting out the fire that has been burning your flesh, then you try to evade the bullets which is insanity in itself and finally the trigger kills you while you were trying to heal your wounds.
(Damn Will I Am from this angle you look like Blade)






Let me just say that this has been for me the sleeper hit of the year 2012, and hope that I could shed some light for those of you that have a sour taste for anything that is branded Ubisoft, because this game does deserve to not suffer for the mistakes of Assassins Creed 3.










Score: 9.0

PLUS:

+ overall fun game experience
+ memorable moments
+ beautiful surroundings
+ bow that fires grenade arrows
+ enough side quests to keep you coming back for more
+ multiplayer with a story


MINUS:
- some of the game mechanics

- npc's that repeat themselves
- the lack of story
- the short living of Vas